local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 166001484
L1_1 = {}
L2_1 = {}
L2_1.config_id = 484001
L2_1.monster_id = 26090101
L3_1 = {}
L3_1.x = 175.42
L3_1.y = 231.13
L3_1.z = 388.769
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\232\149\136\229\133\189"
L2_1.disableWander = true
L2_1.pose_id = 101
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 484004
L3_1.monster_id = 26090101
L4_1 = {}
L4_1.x = 173.755
L4_1.y = 231.519
L4_1.z = 390.917
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\232\149\136\229\133\189"
L3_1.disableWander = true
L3_1.pose_id = 101
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 484006
L4_1.monster_id = 26090101
L5_1 = {}
L5_1.x = 185.466
L5_1.y = 230.9
L5_1.z = 387.533
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\232\149\136\229\133\189"
L4_1.disableWander = true
L4_1.pose_id = 101
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 484008
L5_1.monster_id = 26010101
L6_1 = {}
L6_1.x = 182.324
L6_1.y = 230.9
L6_1.z = 392.191
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 175.868
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 484009
L6_1.monster_id = 26090101
L7_1 = {}
L7_1.x = 188.713
L7_1.y = 231.318
L7_1.z = 392.176
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\232\149\136\229\133\189"
L6_1.disableWander = true
L6_1.pose_id = 101
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 484010
L7_1.monster_id = 26090101
L8_1 = {}
L8_1.x = 175.743
L8_1.y = 230.9
L8_1.z = 395.281
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L7_1.drop_tag = "\232\149\136\229\133\189"
L7_1.disableWander = true
L7_1.pose_id = 101
L7_1.area_id = 300
L8_1 = {}
L8_1.config_id = 484011
L8_1.monster_id = 26090101
L9_1 = {}
L9_1.x = 186.65
L9_1.y = 230.9
L9_1.z = 390.394
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L8_1.drop_tag = "\232\149\136\229\133\189"
L8_1.disableWander = true
L8_1.pose_id = 101
L8_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 484002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 187.539
L3_1.y = 231.167
L3_1.z = 395.602
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 9.186
L3_1.y = 239.114
L3_1.z = 355.806
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 300
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1484003
L2_1.name = "ANY_MONSTER_DIE_484003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_484003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_484003"
L3_1 = {}
L3_1.config_id = 1484007
L3_1.name = "ANY_MONSTER_DIE_484007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_484007"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_484007"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 484005
L3_1.monster_id = 20010801
L4_1 = {}
L4_1.x = 184.331
L4_1.y = 230.9
L4_1.z = 394.036
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 215.335
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 300
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 484001
L5_1 = 484004
L6_1 = 484006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 484002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_484007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 484008
L6_1 = 484009
L7_1 = 484010
L8_1 = 484011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_484003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_484003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 484002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_484003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_484007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 166001484
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_484007 = L1_1
